Hide and Seek

Hide and Seek Turns 1!

Today Hide and Seek turns 1 year old! It’s been a great journey so far for me and a huge learning experience. There was a rocky start for the servers, but recovered from that within the first couple of days. Since launch there have been almost 200,000 unique “purchases” (well Read more…

Unity Asset

Light LOD – Now available

As part of Hide and Seek patch 1.0.2.16 I implemented a Light LOD system to drastically improve framerates, especially on the Haunted House. The overhead from very-high quality shadows from dozens of realtime lights was too much and even really high end computers would get bottlenecked by the CPU (in Read more…