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    • LlamaSoftware.Chat
      • AbstractPlayerDatabase<T>
      • AreaTriggeredChannelJoiner
      • BaseNetworkManager
      • ChatSystem
      • ChatSystemConstants
      • LlamaChatSettings
      • LlamaChatSettingsProvider
      • Player_Chat
      • SQLitePlayerDatabase
    • LlamaSoftware.Chat.CustomEditors
      • ChatPanelEditor
      • ChatPopupEditor
      • ChatSystemEditor
      • LlamaChatSettingsCreator
      • Player_ChatEditor
      • SocialUIPopupEditor
      • Utilities
    • LlamaSoftware.Chat.Demo
      • ChatCommandHandler
      • CreateAccount
      • DemoGuildJoiner
      • DemoGuildLeaver
      • DummyNameGenerator
      • DynamicChatPopup
      • Login
      • LoginController
      • SettingsPanel
    • LlamaSoftware.Chat.Demo.Lobby
      • LobbyController
      • LobbyLoginController
      • LobbyNetworkManager
      • LobbyPlayer
      • StressTestSender
    • LlamaSoftware.Chat.Demo.Model
      • LobbyPlayerListMessage
      • LoginMessage
      • LoginResponseMessage
      • RegisterPlayerMessage
      • RegisterUserResponseMessage
    • LlamaSoftware.Chat.Model
      • AddRemoveFriendMessage
      • BlockListMessage
      • BlockUnblockPlayerMessage
      • ChatChannel
      • ChatChannel.ChatType
      • ChatEntry
      • ChatMessage
      • FriendsListMessage
      • FriendUpdateMessage
      • Player
      • PlayerToSocialPlayerConverter
      • ServerBroadcastMessage
      • SocialPlayer
      • SubscribeToChannelsMessage
    • LlamaSoftware.Chat.UI
      • BlockedPlayer
      • ChatChannelClickHandler
      • ChatPanel
      • ChatPanel.DirectChatPlayer
      • ChatPanel.UIChatChannel
      • ChatPopup
      • ChatPopupClickHandler
      • Command
      • DynamicChatItem
      • DynamicChatItemEvent
      • Friend
      • Friend.Status
      • LinkType
      • SocialClickHandler
      • SocialUI
      • SocialUIClickHandler
      • SocialUIPopup
      • UIChatMessage
      • WordFilter

    Class LoginResponseMessage

    Class to handle responses from LoginMessage

    Inheritance
    System.Object
    UnityEngine.Networking.MessageBase
    LoginResponseMessage
    Inherited Members
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.ToString()
    Namespace: LlamaSoftware.Chat.Demo.Model
    Assembly: LlamaSoftware.Chat.Demo.Model.dll
    Syntax
    public class LoginResponseMessage : MessageBase

    Constructors

    LoginResponseMessage(String)

    Declaration
    public LoginResponseMessage(string Message)
    Parameters
    Type Name Description
    System.String Message

    Fields

    Message

    Declaration
    public string Message
    Field Value
    Type Description
    System.String

    Methods

    Deserialize(NetworkReader)

    Declaration
    public override void Deserialize(NetworkReader reader)
    Parameters
    Type Name Description
    UnityEngine.Networking.NetworkReader reader
    Overrides
    UnityEngine.Networking.MessageBase.Deserialize(UnityEngine.Networking.NetworkReader)

    Serialize(NetworkWriter)

    Declaration
    public override void Serialize(NetworkWriter writer)
    Parameters
    Type Name Description
    UnityEngine.Networking.NetworkWriter writer
    Overrides
    UnityEngine.Networking.MessageBase.Serialize(UnityEngine.Networking.NetworkWriter)
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