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    • LlamaSoftware.Chat
      • AbstractPlayerDatabase<T>
      • AreaTriggeredChannelJoiner
      • BaseNetworkManager
      • ChatSystem
      • ChatSystemConstants
      • LlamaChatSettings
      • LlamaChatSettingsProvider
      • Player_Chat
      • SQLitePlayerDatabase
    • LlamaSoftware.Chat.CustomEditors
      • ChatPanelEditor
      • ChatPopupEditor
      • ChatSystemEditor
      • LlamaChatSettingsCreator
      • Player_ChatEditor
      • SocialUIPopupEditor
      • Utilities
    • LlamaSoftware.Chat.Demo
      • ChatCommandHandler
      • CreateAccount
      • DemoGuildJoiner
      • DemoGuildLeaver
      • DummyNameGenerator
      • DynamicChatPopup
      • Login
      • LoginController
      • SettingsPanel
    • LlamaSoftware.Chat.Demo.Lobby
      • LobbyController
      • LobbyLoginController
      • LobbyNetworkManager
      • LobbyPlayer
      • StressTestSender
    • LlamaSoftware.Chat.Demo.Model
      • LobbyPlayerListMessage
      • LoginMessage
      • LoginResponseMessage
      • RegisterPlayerMessage
      • RegisterUserResponseMessage
    • LlamaSoftware.Chat.Model
      • AddRemoveFriendMessage
      • BlockListMessage
      • BlockUnblockPlayerMessage
      • ChatChannel
      • ChatChannel.ChatType
      • ChatEntry
      • ChatMessage
      • FriendsListMessage
      • FriendUpdateMessage
      • Player
      • PlayerToSocialPlayerConverter
      • ServerBroadcastMessage
      • SocialPlayer
      • SubscribeToChannelsMessage
    • LlamaSoftware.Chat.UI
      • BlockedPlayer
      • ChatChannelClickHandler
      • ChatPanel
      • ChatPanel.DirectChatPlayer
      • ChatPanel.UIChatChannel
      • ChatPopup
      • ChatPopupClickHandler
      • Command
      • DynamicChatItem
      • DynamicChatItemEvent
      • Friend
      • Friend.Status
      • LinkType
      • SocialClickHandler
      • SocialUI
      • SocialUIClickHandler
      • SocialUIPopup
      • UIChatMessage
      • WordFilter

    Class LoginMessage

    Message to request a login attempt

    Inheritance
    System.Object
    UnityEngine.Networking.MessageBase
    LoginMessage
    Inherited Members
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    System.Object.ReferenceEquals(System.Object, System.Object)
    Namespace: LlamaSoftware.Chat.Demo.Model
    Assembly: LlamaSoftware.Chat.Demo.Model.dll
    Syntax
    public class LoginMessage : MessageBase

    Constructors

    LoginMessage(String, String)

    Declaration
    public LoginMessage(string EmailAddress, string Password)
    Parameters
    Type Name Description
    System.String EmailAddress
    System.String Password

    Fields

    EmailAddress

    Declaration
    public string EmailAddress
    Field Value
    Type Description
    System.String

    Password

    Declaration
    public string Password
    Field Value
    Type Description
    System.String

    Methods

    Deserialize(NetworkReader)

    Declaration
    public override void Deserialize(NetworkReader reader)
    Parameters
    Type Name Description
    UnityEngine.Networking.NetworkReader reader
    Overrides
    UnityEngine.Networking.MessageBase.Deserialize(UnityEngine.Networking.NetworkReader)

    Serialize(NetworkWriter)

    Declaration
    public override void Serialize(NetworkWriter writer)
    Parameters
    Type Name Description
    UnityEngine.Networking.NetworkWriter writer
    Overrides
    UnityEngine.Networking.MessageBase.Serialize(UnityEngine.Networking.NetworkWriter)

    ToString()

    Declaration
    public override string ToString()
    Returns
    Type Description
    System.String
    Overrides
    System.Object.ToString()
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